Nov 10, 2016

Contextual studies - Sitcom

In today's Contextual studies we focused on sitcoms where we watched one episode of 'Vodka Diaries', and were asked to look out for:

Mise en scene
How many locations?
Shot in real place/studio?
Reflect characters?

Camera & Sound
Single- or multi-camera?
Audience laughter?
diegetic or non-diegetic sound?


Narrative ad genre conventions
Realistic characters or crude stereotypes?
Acting naturalistic or exaggerated?
Humor, verbal or physical?


What is genre?

  • How texts are determined by historical/social/political contexts
  • How texts emerge as commercial products from an industry
  • Genre audience contract with text. 


Codes and conventions dominant in deciding the form of a film or TV programme. 
Technical (seen)
Camera, sound, Editing = Narrative
Symbolic (Unseen)
Mise en scene, subtext = Context

What is a sitcom?

  • Sit(uation)com(edy) - sub-genre of comedy, unique to TV. 
  • Typically located within one single location, or minial numbers of settings. 
  • Characters resolve comic situatiom or series of cercomstances. 


Sitcom genre - Technical conventions. 
Traditional studio sitcoms (The Big Bang Theory)

  • Multi-camera
  • Edited 'as live'
  • Audience laugh track
  • High-key uniform lightning


Location sitcoms (Modern Family)

  • Single-camera
  • Post-edited
  • No 'live' laugh track
  • 'Mockumentary'-style



Sitcom narrative conventions

  • Episodic series format - typically 30 minutes, close narrative. 
  • Repetition - circular narrative to keep characters in comic situation at the story's resolution and feed into further episodes. 
  • Resolution - drama (tragedy) ends with change: comedy ends with order and harmony restored. 


Plot embryo circle used by Dan Harmon, creator of NBC sitcom community. 




Sitcom genre - narrative conventions

  • The comic trap
  • The running joke
  • The one-liner / sight gag
  • Innuendo & double-entendre
  • Irony & and sarcasm
  • Farce & Slapstick
  • Parody & satire


The Comic Trap

  • The basic premise of a sitcom: physical or emotional situation characters attempts to resolve or escape from. 
  • Repetition ensures further traps will be encountered. 


The Running Joke

  • Repeating visual joke or verbal line (often a catchphrase)
  • Familiarity/popularity with viewers encourage their repetition in long-running series. 

The One-Liner and Sight Gag
  • Humorousthrowaway remark, often observational of a situation or event that has just occurred. Periel's retort to Nic: "If you can't shift it, don't shag it" is a classic one-liner. 
  • The Sight Gag is the visual equivalent of the one-liner. 

Innuendo and Double Entendre (Double meaning)
  • Innuendo - inferred, but not directly obvious to the person directed at. 
  • Double entedre (Double meaning) - ap pun (play on words with more than one meaning), usually sexual. 
  • Sexual humor pre-watershed. 

Irony and Sarcasm
  • Irony - to express something different from and opposite to literal meaning. 
  • Sarcasm - When a person says one thing, but mean something else, or when a literal meaning is contrary to its intended effect. 

Farce and Slapstick
  • Farce - highly improbable narrative situations and coincidences combined with exaggerated physical humor. 'Black comedy' uses farce and taboo humor. 
  • Slapstick - physical comedy, usually incorporating props and elements of comic violence.  

Parody/Spoof
  • Parody mocks or pokes fun at an original work, its subject or author through humorous imitation. 
  • A spoof typically mocks or pokes fun at a genre or style. 

Satire
  • Similar to parody, but usually with a more angry or polemical intent. 
  • Often political and targets the elite and bureaucratic. 

Sitcom genre - Symbolic conventions 

  • Mise en scene
  • Setting/location 
  • Character (costume, makeup etc)
  • Staging (performance & interaction)


Subtext

  • Stereotypes vs Archetypes
  • Ideology and hegemony


Mise en sceneClassic sitcom sets are typically designed (or chosen) to maximize comedic interaction:

  • Multiple doors for comic entrances and exits.
  • A central focus such as sofa, kitchen table or office desk around which characters' lives revolve. 
  • Set decor will often reflect the characters personalities and social/comic situation. 


Costume, makeup and character

  • Sitcoms heavily reliant upon generic stereotypes derived from classic archetypes (the rebel, the fool, the authority figure). 
  • Often exaggerated for comic effect, through costume, makeup or performance. 
  • Clash between contrasting stereotypes provides catalyst for much humor in sitcoms. 
  • (Authority vs rebellion etc.)

Archetypes/Stereotypes
  • Nic - 'the rebel' - uses aggressive humor (sarcasm, physical comedy)
  • Alex - 'the libertine' - Can be playful or hypersexual. Typically use innuendo and double entendres. 
  • Holly - 'the authority figure' - Their thwarted attempts to control are a staple of sitcoms. Will often use the comic out-down. 
  • Periel - 'The dork/fool' - Often sees as the least self-aware, but usually says the smartest things. Uses visual humor (sight gags) and one-liners. 


Ideology and hegemony
Hegemony is a dominant ideology within society: in sitcom traditionally reflected in the 'Nuclear family'.

Many contemporary sitcoms utilize a more pluralistic and diverse family model:

  • The work family (Parks & Recreation, The Office). 
  • Co-habitees (Vodka Diaries, Friends).
  • Extended family (Modern Family).

Critical approaches to genre
  • Psychoanalysis - Jung on archetypes: Freud on humor (release of repressed energy_ and personality types. 
  • Surrealism - humor from absurd/irrational scenarios: bizarre comic juxtapositions: dreams and nightmares. 
  • Postmodernism/Alienation - reflexivity: 'mockumentary' form: POV (Peep Show): Breaking 4th wall (Fleabag).
  • Representation - gender, race, class and sexual stereotypes: societal shifts: emergence of new stereotypes. 





//All images from Google.com\\

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